See exactly where users interact — with full context

EaseUse heatmaps go beyond clicks by letting teams filter, segment, and compare interaction across screens, states, and user groups. This helps teams see where attention, friction, and drop-off begin on the screen itself.

Advanced heatmap overlay with filters and segmented interaction data

Core idea

Not just taps — interaction with context

Analyze user interaction across different screens, states, and segments to understand where attention, friction, and engagement occur. Compare how different users interact with the same screen to uncover meaningful differences in behavior, such as how new users use a product screen differently from returning users.

Segmented heatmap comparison across different user groups on the same screen

Filtering

Filter interactions with precision

Interaction Type

Filter taps, rage taps, dead taps, and scroll activity

Session Segments

Analyze by user type, journey stage, or behavior

Time Range

Understand how interaction changes over time

Device & Context

Compare interaction across devices and environments

Comparison Mode

Compare interaction across segments, states, or time periods

Version

Compare interaction across app versions and releases

Heatmap filter panel with interaction type, segments, time, and device context

Screen states

Analyze interaction across screen states

Different states of the same screen can lead to very different interaction patterns. EaseUse maps interaction per state so hidden friction becomes visible instead of blending into one average view. Teams can compare interaction between states to see exactly where friction changes.

Logged in vs guest view

Error state vs success state interaction

Loading vs loaded screen

Same screen with multiple state heatmaps for logged-in, error, and loading views
Heatmap overlay aligned directly to a real screen layout

Screen mapping

Map interaction to real screens

Heatmaps are aligned with real screen layouts so interaction stays accurately placed across devices and resolutions. Every interaction is mapped relative to the actual UI, not approximated from a generic screen frame.

Scroll & depth

Understand what users actually see

Scroll heatmaps reveal how far users explore, which sections they actually reach, and where attention starts to drop. Teams can also compare scroll behavior across different user segments or key flows to understand who is truly seeing key content.

Scroll depth distribution

Attention drop-off

Content visibility

Scroll depth visualization showing content reach and attention drop-off
Heatmap connected to replay sessions and next step investigation paths

From heatmap to insight

Turn interaction into decisions

Heatmaps connect directly to sessions and insights so teams can investigate why patterns occur, not just where they appear. Compare patterns across sessions to understand why interaction changes after a UI update, between high-completion and drop-off journeys, or across new and returning users.

Before vs after UI change

High completion vs drop-off sessions

New vs returning users

Compare interaction across contexts

Identify how behavior changes across different user journeys, screen states, and time periods.

Related features

Connected capabilities

Session replay preview

Session Replay

Watch sessions behind interaction patterns so teams can see what users were doing when hotspots formed. This helps explain why a cluster appears instead of only showing where it happened.

Zoning preview

Zoning

Break screens into measurable areas so teams can move from visual interaction patterns to clearer operational metrics. This helps compare attention and friction across defined screen regions.

Screen conversion preview

Screen Diagnosis

Understand why interaction fails when a screen shows low engagement, dead zones, or unusual clusters. This helps teams connect heatmaps to a specific design or journey issue.

FAQ

Common questions

Heatmaps visualize where users interact on a screen so teams can see attention, friction, and engagement at a glance. In EaseUse, they are tied to real journeys rather than treated as generic click overlays.
Heatmaps are mapped against real screen layouts and normalized across device sizes so interaction stays aligned to the actual interface. This helps teams trust placement when comparing the same screen across sessions.
Yes. Teams can filter by interaction type, session segment, time range, and device context to study a screen from different angles. This makes it easier to compare how user groups or screen states behave.
Yes. Heatmaps are built from real user sessions and can be connected back to the journeys behind each interaction pattern. That makes them more useful for investigation and decision making.
EaseUse is designed around secure session handling so interaction patterns can be reviewed responsibly. The goal is to surface where engagement happens without exposing more user information than necessary.

See where users engage — and where they don’t